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//---------------------------------------------------------------------------//
// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_ALLOCATOR_PINNED_ALLOCATOR_HPP
#define BOOST_COMPUTE_ALLOCATOR_PINNED_ALLOCATOR_HPP
#include <boost/compute/allocator/buffer_allocator.hpp>
namespace boost {
namespace compute {
template<class T>
class pinned_allocator : public buffer_allocator<T>
{
public:
explicit pinned_allocator(const context &context)
: buffer_allocator<T>(context)
{
buffer_allocator<T>::set_mem_flags(
buffer::read_write | buffer::alloc_host_ptr
);
}
pinned_allocator(const pinned_allocator<T> &other)
: buffer_allocator<T>(other)
{
}
pinned_allocator<T>& operator=(const pinned_allocator<T> &other)
{
if(this != &other){
buffer_allocator<T>::operator=(other);
}
return *this;
}
~pinned_allocator()
{
}
};
} // end compute namespace
} // end boost namespace
#endif // BOOST_COMPUTE_ALLOCATOR_PINNED_ALLOCATOR_HPP