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;ELC ;;; Compiled ;;; in Emacs version 28.2 ;;; with all optimizations. #@17 Blackbox board. (defvar bb-board nil (#$ . 84)) #@21 Current x-position. (defvar bb-x -1 (#$ . 138)) #@21 Current y-position. (defvar bb-y -1 (#$ . 192)) #@16 Current score. (defvar bb-score 0 (#$ . 246)) #@20 Number of detours. (defvar bb-detour-count 0 (#$ . 298)) #@31 List of already placed balls. (defvar bb-balls-placed nil (#$ . 361)) #@91 Redefine keys that run the function OLDFUN to run NEWFUN instead. (fn MAP OLDFUN NEWFUN) (defalias 'blackbox-redefine-key #[771 "\300\301\302\"#\207" [define-key vector remap] 8 (#$ . 437)]) (defvar blackbox-mode-map (byte-code "\300 \301\302\"\210\303\304\305#\210\303\306\305#\210\303\307\310#\210\303\311\310#\210\303\312\313#\210\303\314\315#\210\303\316\317#\210\303\320\321#\210\322\323\324#\210\322\325\326#\210\322\327\324#\210\322\330\331#\210\303\332\331#\210\207" [make-keymap suppress-keymap t blackbox-redefine-key backward-char bb-left left-char forward-char bb-right right-char previous-line bb-up next-line bb-down move-end-of-line bb-eol move-beginning-of-line bb-bol define-key " " bb-romp "q" bury-buffer [insert] [return] bb-done newline] 5)) (defvar blackbox-mode-hook nil) (byte-code "\300\301N\204\f \302\300\301\303#\210\304\305!\204 \302\305\306\307#\210\300\207" [blackbox-mode-hook variable-documentation put "Hook run after entering Blackbox mode.\nNo problems result if this variable is not bound.\n`add-hook' automatically binds it. (This is true for all hook variables.)" boundp blackbox-mode-map definition-name blackbox-mode] 4) (defvar blackbox-mode-map (make-sparse-keymap)) (byte-code "\301\302N\204 \303\301\302\304\305!#\210\306\307!\204 \303\307\310\311#\210\312\313 !\210\307\302N\204- \303\307\302\304\314!#\210\306\300!\204B \303\300\310\311#\210\315\316\300\317\"\210!\210\300\302N\204P \303\300\302\304\320!#\210\303\311\321\322#\207" [blackbox-mode-abbrev-table blackbox-mode-map variable-documentation put purecopy "Keymap for `blackbox-mode'." boundp blackbox-mode-syntax-table definition-name blackbox-mode (lambda (#1=#:def-tmp-var) (defvar blackbox-mode-syntax-table #1#)) make-syntax-table "Syntax table for `blackbox-mode'." (lambda (#1#) (defvar blackbox-mode-abbrev-table #1#)) define-abbrev-table nil "Abbrev table for `blackbox-mode'." derived-mode-parent special-mode] 5) #@545 Major mode for playing blackbox. To learn how to play blackbox, see the documentation for function `blackbox'. The usual mnemonic keys move the cursor around the box. \<blackbox-mode-map>\[bb-bol] and \[bb-eol] move to the beginning and end of line, respectively. \[bb-romp] -- send in a ray from point, or toggle a ball at point \[bb-done] -- end game and get score In addition to any hooks its parent mode `special-mode' might have run, this mode runs the hook `blackbox-mode-hook', as the final or penultimate step during initialization. (defalias 'blackbox-mode #[0 "\306\300!\210\307\310 \210\311\312\310\313N\203 \314\311\313\310\313N#\210\315!\204'